Number 13, is this "dazed and confused" testimony of yours truly what you intended to say?

Lobisomem: Meu Capacete Tem um Buraco Entregue seus pensamentos 2465 words 2026-08-05 01:18:28

Before Player 1 departed, in addition to donning the mantle of the Witch, they accomplished quite a bit of work. First, they pointed out Player 9, who had been successfully brainwashed by Player 3. Having cast a misvote, if the good players in the outer positions could not bring themselves to trust Player 3, then Player 9 was a prime candidate to be pushed into the position of being voted out. This way, at the very least, they could ensure a good player was eliminated on the first day, leaving the rest to be handled gradually.

Beyond that, Player 1 sent a message to their werewolf teammates: if Player 9 dared to claim the Seer’s protector role, the werewolf team should ideally contest it. However, they also stipulated that even if Player 9 claimed the protector, they must be voted out. This was a hint to their teammates that while they should eventually contest the protector role, they must not jump out immediately on the first day; instead, they should act like a true protector and wait until the second or third day to reveal themselves.

However, this made Player 6's initial claim inappropriate. It would have to be handled by Player 5, the "daredevil." Since Player 9 voted for Player 3, if Player 9 were a wolf masquerading as the protector, then Player 3 would have to be a werewolf being eliminated. Player 6 would inevitably be investigated by Player 10 on the second day. If she claimed to be the protector then, she would be forced to side with Player 3. This would result in two protectors siding with a suspected fake Seer, one of whom would certainly be a wolf. This would cause Player 6’s credibility to plummet, thereby raising the perceived legitimacy of Player 10 as the Seer.

Therefore, it was most appropriate for Player 5—a card in an outer position—to claim the protector role and side with Player 10. Even if they couldn’t convince the good players that Player 3 was the Seer, in Player 10’s eyes, Player 5 would appear to be a deep-cover "hook" wolf, making it nearly impossible for the Seer to investigate them. This offered a glimmer of hope for victory. Yet, daring to claim the protector role would inevitably make them a focal point, making the subsequent gameplay exceptionally difficult.

Meanwhile, outside the game, Player 1’s claim as the Witch caused another massive stir.

"How could Player 1 claim to be the Witch? Isn't Player 7 the Witch?"

"What the hell! Could Player 1 be a wolf who self-attacked? And he’s still wearing the Witch’s clothes!"

"Is it possible he’s a villager trying to wear a good player's clothes so the wolves think there’s no Witch left in the game?"

"That’s impossible! If he were a good player, he wouldn't do that! If he claims the Witch’s identity, how is Player 7 supposed to prove they are the real Witch? They only have one antidote left! The wolves could even claim that Player 7 is a fake Witch who didn't use their poison!"

"That sounds absurd. If Player 1 is a wolf who self-attacked on the first day, why didn't Player 7 save him? Did he figure out Player 1 was a wolf the moment he saw his card? But he didn't mention any of this during the police phase!"

"Forget about whether Player 7 mentioned it or not. Think about this: if Player 1 is a wolf, and Player 3 gave Player 1 a 'golden water' (cleared him), doesn't that make Player 3 a wolf too? Wow!"

"Hiss! Did the Witch blindly poison a wolf on the first day?!"

"Or it could have been a wolf with a gun."

The audience outside was in an uproar. The scene was like a boiling pot, filled with chaotic noise and clamor.

[The game continues. Sheriff, please organize the speeches.]

Player 10 did not hesitate and immediately directed Player 9 to speak first.

[Player 9, please speak.]

Player 9, a cute-looking boy with freckles on his face, was not surprised that Player 10 chose to start from his side. His expression, however, showed a hint of hesitation. After gathering his thoughts, he spoke slowly.

"Regarding the vote, I don't know if I cast it wrong. Player 1, the Witch, was eliminated, and he was Player 3's 'golden water'—both have been ousted..." Player 9 paused, then continued, "As for the Seer, I think I’ll side with Player 10. Since I spoke early, I can only talk about my impressions of the police phase and the reasons for my vote."

"First, Player 3’s speech had some Seer-like qualities. After all, from his position, he didn't choose to issue an investigation result on an outer player but instead gave out a 'golden water'."

"This resulted in a showdown between him and Player 10, rather than a showdown between an outer investigation and Player 10. In my view, although Player 10 seems more like the Seer, Player 3’s demeanor made me feel he could truly be the Seer, so I cast my vote for him."

"And I really don't think his choice not to issue an investigation result on an outer player diminishes his credibility. Now that we know Player 1 was the Witch and is dead, I still can't fully rule out Player 3 as the Seer..."

"After all, if Player 3 were a wolf, why would he give a 'golden water' to someone who was going to be attacked at night? Isn't that a sensitive matter for the Witch? Wouldn't he want to win the Witch's vote? Besides, this happened before the vote count; none of us knew Player 1 was the Witch then."

"Oh, it's so confusing. The speeches during the police phase felt fifty-fifty. Player 11’s speech raised Player 10’s credibility, but now that Player 1 is gone, it has also raised Player 3’s credibility..."

"So, from where I stand, I won't pick a side yet. If you, Player 10, want to target someone in an outer position, I can follow your lead. But if you want to target me, then I have no choice but to vote for you."

"After all, I only heard the speeches in the police phase; I haven't heard any of the speeches from the players below the police line. So if you target someone in an outer position who I eventually perceive as a wolf, I can vote them out with you."

"If we do that—if we vote a wolf out together—I might side with you."

Player 9 scratched his head and said, "Pass."

To the good players in the outer positions, this speech was quite perplexing. Not only did he fail to clear his name properly, but he even went as far as saying he wouldn't pick a side. He really wasn't afraid of dying.

[Player 8, please speak.]

The long-legged woman sitting next to Wang Changsheng straightened her back after Player 9 finished speaking. The curves of her chest heaved slightly. After a moment of contemplation, she said, "This speech from Player 9... he must have drawn the werewolf card, right?"

The woman turned to look at him. "What you just said is truly problematic."

"You said Player 3 had credibility because he gave out a 'golden water' instead of an investigation result, but look at it from another angle: he didn't issue an investigation result because he is either a Seer or a werewolf with a gun."

"Holding a gun, he doesn't care if he is eliminated or if Player 10 is pushed out instead. If he gets eliminated, he can still use his gun to take someone down. At the very least, he wouldn't lose too many rounds for the wolves. Where is the credibility in that? Did you never consider that he might be a wolf with a gun?"